The Word Gamivism

Shanique Thompson
2 min readAug 22, 2021

The word ‘Gamivism’ is a portmanteau of the words Game and activism.

Photo by Brett Jordan on Unsplash

Gamivism is a form of activism enacted through games, games in this moments can incarcerate a range of elements such as mental health awareness, anti capitalism, feminism, environmentalism, ant segregation, neurodiversity or solidarity to name a few.

Photo by Ivan Mercado on Unsplash

Gamivism includes not just digital and physical games but also forms of play. It can facilitate expression, empowerment, action, and change. Many games that fit into this category do not necessarily define themselves as part of the Gamivism movement neither do their developers define themselves as Gamivists, but this a a large movement which is growing more and more with the availability of tools, technology, and equipment which is more accessible for independent developers to create and share their games and playful experiences.

Games a a beautifully immersive, reflective, inclusive, exclusive, fun, scary, varied medium that lend themselves so well to sharing ideas, thoughts, feeling and memories. They can be a reflection of the problems present in society but also provided ideations of societal growth.

Photo by Randy Fath on Unsplash

This is an area I hope to hear more about in the future and explore further in my own research, it is varied, influential and in a way creates a unique timeline of sociocultural and political movement and societal focuses over the years.

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Shanique Thompson

Indie games dev & researcher interested in crafting in games, budding curator, & digital lingerie PHD researcher {Neurodiverse — Dyslexic Team}