PinnedInCubedbyShanique Thompson·Feb 12, 2024Haptics: The Sensory FrontierThe various aspects of the collective areas of Extended Reality (XR) are push the boundaries of immersion, one aspect often overlooked is…
PinnedShanique Thompson·Nov 7, 2020Fashion and Gaming : The Digital Crossover…gaming and fashion is sometime heralded as a new or future combination, even though it has in fact been a common crossover for some…
Shanique Thompson·Aug 13, 2025Seam Echos: Artistic response and digital preservationIn May 2025 I had the pleasure of representing the Goldsmiths Special Collections, and presenting at the inaugural Sensory History…
Shanique Thompson·May 26, 2025Research: 8 Great Lingerie BooksContemplating the contextual side of intimate apparel research
Shanique Thompson·May 19, 2025Gamivism How are games used as method of creative activismI have preaviously discussed the word gamivism and I feel that creative games, the culture of independent game development, and the…
Shanique Thompson·Jan 7, 2025Intimate apparel inspired costume in game characters’ apparel designIntimate apparel has been represented in a variety of ways in popular culture and has unique sociocultural and economics connotations to…
Shanique Thompson·May 23, 2024Spacial.io Avatar WorkflowFor your viewing pleasure garment development and Spacial.io upload process. Starting with Make human, moving to Blender, transferring to…
Shanique Thompson·May 7, 2024Motion Capture: Webcam MoCapFor research I am exploring Webcam Motion Capture (MoCap), that doesn’t require suits or hardware other than cameras. In the vast creative…